Now that we've seen the efficient $O(E \log V)$ implementation, the natural question is: when is it actually better than the simpler $O(V^2)$ approach? The answer lies in the density of the graph.

  • We can categorize graphs based on the relationship between their vertices $V$ and edges $E$:
    • Sparse Graphs: The number of edges $E$ is much smaller than the maximum possible. For a sparse graph, $E$ is roughly proportional to $V$, or $E \approx O(V)$.
    • Dense Graphs: The number of edges $E$ is close to the maximum possible. In a dense graph, $E$ is proportional to $V^2$, or $E \approx O(V^2)$.
  • The choice of algorithm depends entirely on this distinction:
    • For sparse graphs, $O(E \log V)$ simplifies to $O(V \log V)$, which is significantly faster than $O(V^2)$.
    • For dense graphs, $O(E \log V)$ becomes $O(V^2 \log V)$, which is slower than the $O(V^2)$ implementation.
  • Since most real-world problems—like computer networks, social networks, and transportation systems—are represented by sparse graphs, the $O(E \log V)$ algorithm is the industry standard for finding Minimum Spanning Trees.
Graph Type Edge Relationship Adjacency Matrix Complexity Adjacency List + Heap Complexity Winner
Sparse Graph E ≈ O(V) O(V²) O(V log V) Adj. List + Heap
Dense Graph E ≈ O(V²) O(V²) O(V² log V) Adj. Matrix